Changing the Position of an Object
Any of the following node operations can be performed to change the position of an object in the 3D Window:
Note: You can switch between the different move modes by pressing and holding down the shortcut keys indicated below.
§ Move the object in the XY plane
§ Move the object in the Z plane
§ Move the object in the XY and Z planes based on where the mouse is pointing in the 3D Window
Moving an Object in the XY Plane
To move an object in the XY plane:
1. Select a single object for editing. See the “Selecting Objects for Editing” section in this chapter for further information.
2. On the top bar of the object’s property sheet, click Edit Object and XY Plane (Shortcut key: 1).
3. In the 3D Window, place the cursor over the object or the selection frame. The cursor changes to Move mode .
4. Click the object, and drag it to the required location in the XY Plane. Release the left mouse button to set the object at the current location.
Moving an Object in the Z Plane
To move an object in the Z plane:
1. Select a single object for editing. See the “Selecting Objects for Editing” section in this chapter for further information.
2. On the top bar of the object’s property sheet, click Edit Object and Z Axis (Shortcut key: 2).
3. In the 3D Window, place the cursor over the object. The cursor changes to a vertical arrow .
4. Click the object and drag the cursor up and down to change the object’s altitude. Release the mouse button to set the object at the current altitude.
Moving an Object Based on Where the Mouse is Pointing in the 3D Window
This mode is recommended for positioning an object based on where the mouse is pointing in the 3D Window. This makes it easier to move an object above a 3DML layer or other terrain object. You can also snap the object to another object.
To move an object to where the mouse is pointing in the 3D Window:
1. Select a single object for editing. See the “Selecting Objects for Editing” section in this chapter for further information.
2. On the top bar of the object’s property sheet, click Edit Object and then do either of the following:
§ If you want to set position based on mouse and snap the object to another object, click Snap Based on Snapping Options (Shortcut key: 4). See "Setting Snapping Options" in this chapter for more information.
§ If you don’t want to snap the object to another object, click Set Position Based on Mouse (Shortcut key: 3).
Note: This mode is available for objects with any Altitude Method other than On Terrain.
3. In the 3D Window, place the cursor over the object or the selection frame. The cursor changes to XYZ Magnet mode .
4. Click the object, and drag it to the required location in the 3D Window. Release the left mouse button to set the object at the current location. If snapping to an object, move and snap the object to an edge or vertex of any existing polyline, polygon, or 2D shape.