Terrain (ITerrain80)
The ITerrain80 interface exposes information about the terrain, such as the MPT file name that is being used, and information about the MPT coordinate system.
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Properties |
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BestLevelWidth |
Reserved. Currently not used. |
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Gets the best terrain imagery resolution. |
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Gets the y-coordinate of the lower right corner of the terrain database. |
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Gets an ICoordinateSystem80 representing the MPT coordinate system. |
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Gets a user-defined description of the MPT. |
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Gets the x-coordinate of the terrain database upper left corner. |
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Gets the number of levels in the terrain database. |
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Gets a user-defined description of the local or remote MPT database. |
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Gets and sets the degree of opacity of the terrain. |
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Gets the x-coordinate of the bottom-right corner of the terrain database. |
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Gets the stream quality level. |
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Gets the y-coordinate of the terrain database upper left corner. |
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Methods |
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Returns the height of a given coordinate on the terrain using the given accuracy level. |
BestMPP
Gets the best resolution of the terrain imagery. The lower the MPP (meters per pixel), the higher the resolution.
JavaScript |
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BestMPP |
C# |
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double BestMPP { get; } |
C++ |
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HRESULT BestMPP([out, retval] double* pVal) |
Bottom
Gets the y-coordinate of the terrain database lower right corner.
JavaScript |
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Bottom |
C# |
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double Bottom { get; } |
C++ |
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HRESULT Bottom([out, retval] double* pVal) |
Description
Gets a user-defined description of the MPT.
JavaScript |
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Description |
C# |
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string Description { get; } |
C++ |
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HRESULT Description([out, retval] BSTR* pVal) |
Left
Gets the x-coordinate of the terrain database upper left corner.
JavaScript |
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Left |
C# |
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double Left { get; } |
C++ |
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HRESULT Left([out, retval] double* pVal) |
Levels
Gets the number of levels in the terrain database.
JavaScript |
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Levels |
C# |
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int Levels { get; } |
C++ |
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HRESULT Levels([out, retval] long* pVal) |
Name
Gets the name of the local or remote MPT file.
JavaScript |
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Name |
C# |
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string Name { get; } |
C++ |
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HRESULT Name([out, retval] BSTR* pVal) |
Opacity
Gets and sets the degree of opacity of the terrain. This value can be any value between 0.1 for almost-transparent and 1 for opaque.
JavaScript |
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Opacity |
C# |
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double Opacity { get; set; } |
C++ |
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HRESULT Opacity([out, retval] double* Opacity) HRESULT Opacity([in] double Opacity) |
Right
Gets the x-coordinate of the bottom-right corner of the terrain database.
JavaScript |
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Right |
C# |
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double Right { get; } |
C++ |
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HRESULT Right([out, retval] double* pVal) |
StreamQuality
Gets the stream quality level.
JavaScript |
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StreamQuality |
C# |
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int StreamQuality { get; } |
C++ |
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HRESULT StreamQuality([out, retval] long* pVal) |
Top
Gets the y-coordinate of the terrain database upper left corner.
JavaScript |
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Top |
C# |
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double Top { get; } |
C++ |
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HRESULT Top([out, retval] double* pVal) |
GetGroundHeightInfo
The GetGroundHeight method returns the height of a given coordinate on the terrain using the given accuracy level. If there is an object, derived from ITerrainObject80 with the GroundObject property set to TRUE, at the selected coordinate and the IncludeGroundObject parameter is set to TRUE in this method, the method returns the ObjectID of the object, and its height at the coordinate.
JavaScript |
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GetGroundHeightInfo( X, Y, Level, IncludeGroundObject) |
C# |
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IWorldPointInfo80 GetGroundHeightInfo( double X, double Y, AccuracyLevel Level, bool IncludeGroundObject = true) |
C++ |
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HRESULT GetGroundHeightInfo( double X, double Y, AccuracyLevel Level, VARIANT_BOOL IncludeGroundObject, IWorldPointInfo80 ** pWorldPointInfo) |
Parameters
X
The West-East coordinate of the point of interest represented in coordinate system units.
Y
The North-South coordinate of the point of interest represented in coordinate system units.
Level
Defines the level of accuracy that you need for the retrieved elevation at the given coordinate. There are three levels possible from the least accurate (but fastest performance-wise) to the most accurate (but slowest performance-wise). The following are the three possible values:
· ACCURACY_FORCE_BEST_RENDERED = 2
This is the slowest method, but it returns the most accurate information. Using this flag can create a large performance hit especially if the terrain information is streamed via an Internet connection.
· ACCURACY_BEST_FROM_MEMORY = 1
This flag tries to get the best information it has about the given coordinate elevation without reading it directly from the MPT (based on what TerraExplorer already has in memory). It is faster than the previous flag but does not guarantee the most accurate value.
· ACCURACY_NORMAL = 0
With this flag, the client gets the best performance. However, its returned information about the elevation at that point is the least accurate.
IncludeGroundObject
If this parameter is set to TRUE and there is an object, derived from ITerrainObject80 with the GroundObject property set to TRUE, at the selected coordinate, the method returns the ObjectID of the object, and its height at the coordinate.
Return Value
pWorldPointInfo
An IWorldPointInfo80 representing information about the given coordinate.
Exceptions
See: HRESULT Return Values for a list of possible values returned by the HRESULT.