ITerrainArc80
The arc object is similar to the ellipse object but with the additional ability to set start and end angles that define the arc.
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Properties |
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An IAction80 representing the operation that takes place when the object is clicked in the Project Tree. |
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An IAttachment80 representing the attachment behavior of the arc. |
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Gets and sets the angle at which the arc ends. |
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An IFillStyle80 representing the fill color and texture of the object. |
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Gets the ID of the object. (Inherited from ITerraExplorerObject80) |
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An ILineStyle80 representing the style of the object outline. |
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An IMessageObject80 representing the message object assigned to the object. |
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Gets and sets the number of segments the arc has. |
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Gets an enum that identifies the type of the object. (Inherited from ITerraExplorerObject80) |
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An IPosition80 representing the position and orientation of the object on the terrain. |
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Gets and sets the radius of the arc. |
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Gets and sets the radius of the ellipse along its North-South axis. |
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Gets and sets a Boolean that determines whether the object is saved in the Fly file. (Inherited from ITerraExplorerObject80) |
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Gets and sets the starting angle of the arc. |
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An ITerrainObject80 representing terrain properties including draw order and ground object status. |
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An ITimeSpan80 |
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An ITooltip80 |
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An ITreeItem80 describing the representation of the object in the Project Tree. |
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An IVisibility80 |
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Methods |
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Gets an array of text strings assigned to each object global namespace. (Inherited from ITerraExplorerObject80) |
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GetParam |
Reserved. Currently not used. (Inherited from ITerraExplorerObject80) |
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Sets an array of text strings assigned to each object global namespace. (Inherited from ITerraExplorerObject80) |
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SetParam |
Reserved. Currently not used. (Inherited from ITerraExplorerObject80) |
EndAngle
Gets and sets the angle at which the arc ends. The arc is built going clockwise. The StartAngle and EndAngle are relative to the arc’s yaw and not to the North. Choosing a StartAngle of –90 degrees and an EndAngle of 90 degrees always gives you the upper half of an ellipse regardless of the direction that the arc is aligned to.
JavaScript |
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EndAngle |
C# |
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double EndAngle { get; set; } |
C++ |
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HRESULT EndAngle([out, retval] double* pVal) HRESULT EndAngle([in] double pVal) |
NumberOfSegments
Gets and sets the number of segments the arc has. The more segments, the smoother and more circular it appears.
JavaScript |
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NumberOfSegments |
C# |
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int NumberOfSegments { get; set; } |
C++ |
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HRESULT NumberOfSegments([out, retval] long* pVal) HRESULT NumberOfSegments([in] long pVal) |
Radius
Gets and sets the radius of the arc in meters.
JavaScript |
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Radius |
C# |
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double Radius { get; set; } |
C++ |
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HRESULT Radius([out, retval] double* pVal) HRESULT Radius([in] double pVal) |
Radius2
Gets and sets the radius of the ellipse along its North-South axis, in meters.
JavaScript |
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Radius2 |
C# |
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double Radius2 { get; set; } |
C++ |
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HRESULT Radius2([out, retval] double* pVal) HRESULT Radius2([in] double pVal) |
StartAngle
Gets and sets the starting angle of the arc. The arc is built going clockwise.
JavaScript |
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StartAngle |
C# |
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double StartAngle { get; set; } |
C++ |
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HRESULT StartAngle([out, retval] double* pVal) HRESULT StartAngle([in] double pVal) |