ITerrain3DRegBase80
Both cylinder and cone objects, which have a regular base, implement this interface. To distinguish between the two during run time, use the ObjectType property.
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Properties |
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An IAction80 representing the operation that takes place when the object is clicked in the Project Tree. |
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An IAttachment80 representing the attachment behavior of the object. |
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An IFillStyle80 representing the fill color and texture of the object. |
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Gets and sets the height of the cone or cylinder object. |
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Gets the ID of the object. (Inherited from ITerraExplorerObject80) |
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An ILineStyle80 representing the style of the object outline. |
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An IMessageObject80 representing the message object assigned to the cone or cylinder object. |
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Gets and sets the number of segments the cone or cylinder object has. |
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Gets an enum that identifies the type of the object. (Inherited from ITerraExplorerObject80) |
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An IPosition80 representing the position and orientation of the object on the terrain. |
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Gets and sets the radius of the object. |
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Gets and sets a Boolean that determines whether the object is saved in the Fly file. (Inherited from ITerraExplorerObject80) |
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An ITerrainObject80 representing terrain properties including draw order and ground object status. |
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An ITimeSpan80 |
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An ITooltip80 |
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An ITreeItem80 describing the representation of the object in the Project Tree. |
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An IVisibility80 |
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Methods |
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Gets an array of text strings assigned to each object global namespace. (Inherited from ITerraExplorerObject80) |
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GetParam |
Reserved. Currently not used. (Inherited from ITerraExplorerObject80) |
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Sets an array of text strings assigned to each object global namespace. (Inherited from ITerraExplorerObject80) |
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SetParam |
Reserved. Currently not used. (Inherited from ITerraExplorerObject80) |
Height
Gets and sets the height of the cone or cylinder object in meters.
JavaScript |
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Height |
C# |
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double Height { get; set; } |
C++ |
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HRESULT Height([out, retval] double* pVal) HRESULT Height([in] double pVal) |
NumberOfSegments
Gets and sets the number of segments the object has.
JavaScript |
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NumberOfSegments |
C# |
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int NumberOfSegments { get; set; } |
C++ |
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HRESULT NumberOfSegments([out, retval] long* pVal) HRESULT NumberOfSegments([in] long pVal) |
Radius
Gets and sets the radius of the object.
JavaScript |
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Radius |
C# |
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double Radius { get; set; } |
C++ |
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HRESULT Radius([out, retval] double* pVal) HRESULT Radius([in] double pVal) |