IScreenPointInfo80
The screen coordinate information of a specific pixel returned by the IWindow80.PixelFromWorld method. This interface allows you to test the coordinate’s visibility in the 3D Window
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Properties |
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Gets the Boolean that determines whether the terrain coordinate falls in the 3D Window. |
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Gets the Boolean that determines whether the point is located behind the surface of the camera. |
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Gets the x-screen coordinate of the terrain coordinate. |
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Gets the y-screen coordinate of the terrain coordinate. |
InsideScreenRect
Gets the Boolean that determines whether the terrain coordinate falls in the 3D Window.
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InsideScreenRect |
C# |
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bool InsideScreenRect { get; } |
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HRESULT InsideScreenRect([out, retval] VARIANT_BOOL* pVal) |
PointBehindCamera
Gets the Boolean that determines whether the specified point is located behind the surface of the camera.
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PointBehindCamera |
C# |
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bool PointBehindCamera { get; } |
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HRESULT PointBehindCamera([out, retval] VARIANT_BOOL* pVal) |
X
Gets the x-screen coordinate of the specified terrain coordinate.
JavaScript |
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X |
C# |
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double X { get; } |
C++ |
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HRESULT X([out, retval] double* pVal) |
Y
Gets the y-screen coordinate of the specified terrain coordinate.
JavaScript |
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Y |
C# |
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double Y { get; } |
C++ |
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HRESULT Y([out, retval] double* pVal) |