IScreenPointInfo80

The screen coordinate information of a specific pixel returned by the IWindow80.PixelFromWorld method. This interface allows you to test the coordinate’s visibility in the 3D Window

 

 

Properties

 

InsideScreenRect

Gets the Boolean that determines whether the terrain coordinate falls in the 3D Window.

PointBehindCamera

Gets the Boolean that determines whether the point is located behind the surface of the camera.

X

Gets the x-screen coordinate of the terrain coordinate.

Y

Gets the y-screen coordinate of the terrain coordinate.

InsideScreenRect

Gets the Boolean that determines whether the terrain coordinate falls in the 3D Window.

 

JavaScript

 

InsideScreenRect

 

C#

 

bool InsideScreenRect { get; }

 

C++

 

HRESULT InsideScreenRect([out, retval] VARIANT_BOOL* pVal)

PointBehindCamera

Gets the Boolean that determines whether the specified point is located behind the surface of the camera.

 

JavaScript

 

PointBehindCamera

 

C#

 

bool PointBehindCamera { get; }

 

C++

 

HRESULT PointBehindCamera([out, retval] VARIANT_BOOL* pVal)

X

Gets the x-screen coordinate of the specified terrain coordinate.

 

JavaScript

 

X

 

C#

 

double X { get; }

 

C++

 

HRESULT X([out, retval] double* pVal)

Y

Gets the y-screen coordinate of the specified terrain coordinate.

 

JavaScript

 

Y

 

C#

 

double Y { get; }

 

C++

 

HRESULT Y([out, retval] double* pVal)