IScreenOverlay80
This interface allows the user to draw an image overlay fixed to the screen, e.g. for a logo. See here for more information.
|
Properties |
|
|
An IColor80 representing the color of the screen overlay. |
|
|
Gets and sets the draw order between screen overlay objects. |
|
|
Gets and sets a full path name or a URL to an image file for the screen overlay. |
|
|
An IScreenOverlayXY80 representing the XY coordinates of a point on a screen overlay. This point can then be mapped to a specific point on the screen using the ScreenXY property to set the position of the point on the screen. |
|
|
Gets and sets the rotation in degrees of the screen overlay. |
|
|
An IScreenOverlayXY80 representing the XY coordinates of a point on the screen. A point on the overlay can then be mapped to this point on the screen using the OverlayXY property to set the position of the point on the overlay. |
|
|
An IScreenOverlayXY80 representing the size of the screen overlay. |
DrawOrder
Gets and sets the draw order between screen overlay objects. Objects with higher DrawOrder values are drawn on top of objects with lower values.
JavaScript |
|
DrawOrder |
C# |
|
int DrawOrder { get; set; } |
C++ |
|
HRESULT DrawOrder ([out, retval] long* pVal) HRESULT DrawOrder ([in] long* pVal) |
ImageFileName
Gets and sets a full path name or a URL to an image file for the screen overlay.
JavaScript |
|
ImageFileName |
C# |
|
string ImageFileName{ get; set; } |
C++ |
|
HRESULT ImageFileName ([out, retval] BSTR* pVal) HRESULT ImageFileName ([in] BSTR* pVal) |
Rotation
Gets and sets the rotation in degrees of the screen overlay.
JavaScript |
|
Rotation |
C# |
|
double Rotation{ get; set; } |
C++ |
|
HRESULT Rotation ([out, retval] double* pVal) HRESULT Rotation ([in] double* pVal) |