Creating New Objects
You can add 2D, 3D and dynamic objects to the project.
Objects Tab
To create a new object:
1. On the Objects tab, in the 2D Objects, 3D Objects and Dynamic Objects groups, click the object you want to create:
Icon |
Activity |
Label |
|
Text |
Create a new text label in the 3D Window. |
Image |
Create a new text image in the 3D Window. |
Video |
|
Video on Terrain |
Play a video file onto any selected area of the terrain. You can also use a telemetry file to move the projected video based on recorded readings. Supported video file formats are determined by the codecs that are installed and registered on your computer. Most files that Windows Media Player can play (e.g., *.avi, *.mpg, etc.), including streaming Microsoft Media Server (MMS) content, can be draped on the terrain. |
Video Billboard |
Play a video file on a floating billboard. |
2D Objects |
|
Polyline |
Create a new polyline object in the 3D Window. |
Polygon |
Create a new polygon object in the 3D Window. |
2D Shape
|
Click the arrow, and then click the required 2D shape to create in the 3D Window: rectangle, circle, ellipse, arrow, arc, or pentagon. |
3D Objects |
|
3D Model
|
Click and then browse to the desired 3D model. |
3D Shape |
Click the arrow, and then click the required 3D shape to create in the 3D Window: cylinder, sphere, 3D arrow, 3D polygon, box, pyramid, cone. |
Building |
Create a new building object in the 3D Window. |
Terrain Objects |
|
Modify Terrain |
Modify the elevation values in an area of the terrain by drawing a polygon in the 3D Window and then setting the Modify Terrain object’s properties in its property sheet. The surface of the terrain is raised or lowered according to the elevation values of the polygon's points. Different elevation behaviors allow replacing, cropping above or cropping below the original values of the terrain. The interior of the polygon can be flat or irregular in shape. |
Hole on Terrain |
Select this icon to cut a hole in the terrain based on a polygon that exposes the other side of the terrain through the opening. |
Dynamic Objects |
|
Ground Object |
Create a new ground vehicle object in the 3D Window and load its route from external file. |
Aerial Object |
Create a new air vehicle object in the 3D Window. |
Move by Time |
Create a dynamic object’s route that begins and ends at specific times. |
Libraries |
|
Data Library |
Set of graphic elements you can add to your project. See “Loading Objects from the Data Library” in this chapter for information. The Data Library has both local and online objects. Note that online models require an Internet connection. |
Sketchup Warehouse |
An online repository of 3D models you can add to your project. See “Loading Objects from Sketchup Warehouse” in this chapter for information. |