Editing Polylines and Polygons

Water body polygons and retouch polygons and polylines are edited using the commands in the mini toolbar. This toolbar is displayed whenever the polygon/polyline is selected.

To edit a polygon/polyline:

1.     Select the polygon/polyline, and then do either of the following:

§  Move the polygon/polyline

§  Modify the polygon/polyline shape

2.     If you want to select a different object from the one currently being edited, click Select another object .

3.     If you want to align your polygon/polyline to a surface, click Align to Surface . The polyline/polygon's nodes are aligned to the surface.

To move a polygon/polyline:

1.     Click the Edit Object icon A picture containing gauge, object Description generated with high confidence.

2.     Do any of the following:

§  If you want to set position based on mouse and snap the polygon/polyline to another object, click Snap Based on Snapping Options icon  (Shortcut key: 4). See "Setting Snapping Options" in this chapter for information.

§  If you want to set position based on mouse without snapping the polyline/polygon to another object, click Set Position Based on Mouse A close up of a logo Description generated with high confidence (Shortcut key: 3).

§  If you want to move polygon/polyline in the XY plane, click XY Plane A star in the background Description generated with high confidence.

§  If you want to move the polygon/polyline in the Z plane, click Z Axis A picture containing object Description generated with high confidence.

3.     Click the polygon/polyline, and drag it to the required location/altitude. Release the left mouse button to set the polygon/polyline at the current location/altitude. If snapping to an object, move and snap the polygon/polyline to an edge or vertex of any existing object.

To modify a polygon/polyline's shape by moving its nodes:

1.     Click Edit Nodes .

2.     Do any of the following:

§  If you want to set position based on mouse and snap the polygon/polyline to another object, click Snap Based on Snapping Options icon  (Shortcut key: 4). See "Setting Snapping Options" in this chapter for information.

§  If you want to set position based on mouse without snapping the polygon/polyline to another object, click Set Position Based on Mouse A close up of a logo Description generated with high confidence (Shortcut key: 3).

§  If you want to move a node in the XY plane, click XY Plane A star in the background Description generated with high confidence.

§  If you want to move a node in the Z plane, click Z Axis A picture containing object Description generated with high confidence.

3.     In the 3D Window, place the cursor over one of the polyline/polygon’s nodes. The node turns blue.

4.     Click the node and drag it to the required location in the XY/Z Plane. Release the mouse button to set the node at the current location.

Setting Snapping Options

You can set how a node or object snaps to other objects.

To set snapping options:

1.     Select a single object for editing.

2.     On the top bar of the object’s property sheet or mini toolbar, click Set Snapping Options .

3.     Toggle on any of the following options:

§  Node Snapping – Snap object or node to nodes of other objects or features.

§  Line Segment Snapping – Snap object or node to line segments of other objects or features.

§  3D Snapping – Smart snap object or node to dynamically-identified edges and corners of any element in the 3D World.

§  Directional Snapping – Constrain the object line segments currently being drawn to pre-defined angle increments. The angle constraint can either be absolute, i.e., relative to true north or relative to the previous line segment.

§  Segment Distance on Edit – Show segment lengths while editing a polygon/polyline.